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← E-commerce from Scratch

Module 2: Products and Suppliers

Products are the business — everything else is packaging. This module covers finding and vetting suppliers, pricing for real profit, and validating products with small tests before you bet big on inventory.

Module 2: Products and Suppliers illustration
3x
markup from landed cost to leave room for everything
5%
return rate to budget for from day one
29
dollars: the price that 3x math often lands near

Find and vet suppliers

When samples arrive, inspect ruthlessly: quality, packaging, shipping time, and how the product photographs. A supplier whose samples arrive in three weeks with sloppy packaging will treat your customers the same way. Ask about minimum order quantities, lead times, defect policies, and whether they can scale if you grow — the answers reveal whether this is a partner or just a vendor.

Negotiate everything, politely. Ask for better pricing at volume tiers, faster lead times, and custom packaging options. Suppliers expect negotiation — the listed price is the starting point, not the final one. And always have a backup supplier qualified before you need one; single-supplier dependency is the most common cause of store-killing stockouts.

Build the relationship like a partnership, not a transaction: pay on time, communicate clearly, give feedback on quality issues constructively. Suppliers prioritize their best customers when capacity is tight — and during peak seasons, that priority is worth more than a 5% price cut. The cheapest supplier who doesn't answer emails will cost you more in stockouts than a reliable one ever charges.

Build brief

What's the first product you want to sell? Describe it and exactly who it's for.

Price for actual profit

Map every cost before you price: product cost, inbound shipping, packaging, platform fees (typically 2-4% plus payment processing ~3%), outbound shipping, returns reserve (budget 5-10% of revenue), and marketing cost per sale. New sellers consistently underestimate fees and shipping — spreadsheet the full unit economics for each product, and kill any product that can't clear 20% net margin at realistic ad costs.

Price with psychology, not just math: $29 beats $30, bundles beat single units for perceived value, and a premium option makes your main product look reasonable. But never race to the bottom on price — there's always someone willing to lose money longer than you. Compete on product, presentation, and service; let the discounters fight over scraps.

Revisit pricing quarterly as costs and competition shift. Rising supplier costs, new fees, or a competitor's price drop all change the math — a price that was profitable six months ago may not be today. Set a calendar reminder to review unit economics for every product. Pricing isn't a one-time decision; it's an ongoing discipline that protects your margins.

Build brief

Work backwards: what do comparable products sell for, and what would your landed cost need to be to make the math work?

Validate before you stock up

Run the numbers at each stage honestly. If ten sales cost you $200 in ads, your customer acquisition math doesn't work at scale — fix the offer, the price, or the product before ordering more. Validation isn't about proving you're right; it's about discovering you're wrong cheaply. Every failed $200 test saves you from a failed $5,000 inventory bet.

Your path

  1. List the product with supplier stock or print-on-demand and drive small amounts of traffic

    Even ten sales prove willingness to pay.

  2. Survey buyers about what they'd improve

    Validation isn't about proving you're right; it's about discovering you're wrong cheaply.

  3. Place a small inventory order (50-100 units)

    Watch sell-through rate and review sentiment before committing to volume.

Build brief

How would you validate this product before ordering inventory — what's the smallest test that proves people will pay?

Common mistake

Pricing from gut instead of math: cost plus "a bit." That bit gets eaten by shipping, fees, returns, and ads until you're working for free. Price from the full landed cost or don't launch.

Steal this template

Pricing worksheet:

Product cost: $[ ]
Shipping to you: $[ ]
Landed cost: $[ ]
Target price (×3): $[ ]
Market price check: $[ ]
Works? [yes / no — find another product]

Your landed cost is $12 per unit. What's a healthy retail price target?

In the next 24 hours

Price one product properly today: landed cost × 3 = target price. If the market won't pay it, the product is wrong — not the math.